Articles by Steven


Steven has written 427 articles.
Resurrecting an Old Band Logo in This ZX81 Animation
The ZX81ís graphics be a lot of fun to program. Although I wasnít a big fan of the PLOT command, I do have some examples of its use. My taken on the TS logo for the rock band Twisted Sister is one one example. Like a primitive screen saver, it can be fun to watch. Not quite what it seems…
Posted Feb 27 4 min read

Play an Old Star Trek Game That Fails to Be Fun
Okay, I’ll admit that I was a Star Trek junky. As a kid, I remember eagerly waiting each week to watch reruns of the original series with my family. When 1983 rolled around, I’d watched both of the original movies and owned the comic books that bridged the two…
Posted Jan 25 4 min read

A New Pair of Images to Test out Mecabricks
Over the weekend, Mecabricks released an overhaul of its parts system. As noted in his announcement, it culminates over six months of research and development. Not wanting to lose the opportunity, I took the time to model and render a couple of images using the new system…
Posted Jan 22 2 min read

A New Year Dragon for the New Decade
Iíd taken a bit of hiatus from my LEGO rendering in the later half of last year. Life sometimes kick you in the teeth and some pleasures fall to the way side. Rendering was one of them. To my benefit, other interests flourished. But my heart was still yearning…
Posted Jan 14 4 min read

Can You Run and Jump Your Way through This ZX81 Game?
Running platform games with simple controls were all the rage when mobile gaming got started. Although the themes varied, they all tended to have a few if only on control to them. Some made you press down and release. Others ran on their own, requiring you to press or swipe as needed…
Posted Dec 29, 2019 6 min read

Stop the Missiles from Destroying Your City
For November, I found another missile defense game that I wrote a few years back. I honestly didnít remember this one until I started to play it. Starting off a bit slow, I kept telling myself that it should speed up. And, it did! Guess, my memory isnít that bad after all…
Posted Nov 20, 2019 6 min read

You Canít Escape Death in This ZX81 Halloween Tribute
Fall weather brings colder weather, colorful trees, and Halloween! The original movie was still a classic in 1984, even if a few sequels had been released by the time I wrote this program. Lacking the chills of the movie, my Halloween tries to convey the futility of running. Michael always wins. Y…
Posted Oct 27, 2019 2 min read

Can You Escape the Evil Wizard in This Random ZX81 Adventure?
Closing out September, it is time for a little adventure. SLR Venture is my attempt at creating one using the ZX81ís tiny memory footprint. Although I went on to write some more complex text games, this random game does a decent job. Good for a quick romp…
Posted Sep 30, 2019 4 min read

Here Is a Simple Start to a ZX81 Drawing Program
As my programs attest to, I did a fair amount of digital drawing on my ZX81. As noted in past articles, I tended to use graph paper to design my games. Yet in 1984, I built a simple drawing program called Picture Use. Sadly, I never used it. Let’s draw!The program is quite easy to use…
Posted Aug 31, 2019 3 min read

Check out my ZX81 rendition of the US Flag
Although July nears its end, patriotism remains. From the frantic happiness of the 4th, to general love of country, July is about fireworks and Summer heat. Digging into my archives, I found a US Flag to commemorate the month. Interesting but boring.The flag is, well, a flag…
Posted Jul 26, 2019 2 min read

You Can Copy Your Screen with This Simple ZX81 Demo
Not all programs need to be games. And, in the case of Screen Copy, it is a demo program that ultimately became a utility. Most of us take the idea of making a screen shot for granted. Yet, back in the early í80s, the idea was uncommon. That didnít deter me. Not quite an iPhone…
Posted Jun 26, 2019 4 min read

Spring Is the Time for Fun with LEGO Bricks
Spring is in full swing and Iíve taken time away from running to complete a few LEGO renders. The topics range from movie blockbusters, old BASIC sets, to random sets from Pinterest. I even did some experimenting with Mecabricks rendering to see how it compared with mine…
Posted Jun 02, 2019 4 min read

Shoot the UFOs in This Simple ZX81 Game
Taking a minor departure this Memorial Weekend, my ZX81 program is actually from my childhood best friend. Neighbors during our time in Italy, Jeremy and I spent a lot of time together playing with our LEGO bricks, D&D, and on our computers. U.F…
Posted May 26, 2019 4 min read

The World Was Doomed And This Is The Result
The eighties were a turbulent time. Political turmoil grew out of the Cold War, which wasnít loss on this teenage programmer. The vocal leaders of the US and the USSR bubbled up often in the pop culture of the era and the esclation of war…
Posted Apr 29, 2019 4 min read

Have a Super Happy Blocky Easter!
With the arrival of Spring and warmer weather, I found myself inspired by the cheerful colors. Looking through my pins for ideas, a rainbow sparked my creativity. Thoughts of an Easter hunt with eggs and grass completed the theme. The blocky nature of the LEGO bricks invoke adolescence and whimsy …
Posted Apr 19, 2019 4 min read

Here Are the Two Faces of Moai on Rapa Nui
After posting my artistic image of Custombricksí Moai, I decided to share the models on Mecabricks. I probably should have checked first, as I found others had already shared. Oops. Nevertheless it was also an opportunity to download and render the models for a more realistic image. Moai on Rapa Nu…
Posted Mar 29, 2019 1 min read

Moai on Easter Island
Although I posted this on Flickr awhile back, Iím getting around to sharing on my blog. I was looking for something quick to render and had this Moai of Rapa Nui from custombrick in my Pinterest. Not thinking twice, I was off to Mecabricks to build the scene. Moai on Easter Island by Steven Reid, o…
Posted Mar 27, 2019 2 min read

Hit Is a Fun and Simple ZX81 Game of Blackjack
In my youth, I often looked to real games for inspiration. Card games were one such source and one I drew from often. Some attempts, like Stud, were simple high and low games. For Marchís program, Hit tackles the more complex Blackjack, eschewing graphics to focus on gameplay. No cards needed…
Posted Mar 25, 2019 5 min read