Articles by Steven


Steven has written 511 articles, Page 8.

Lost on the Moon

Lost on the moon by Steven Reid, on Flickr

Inspiration flows from various sources. For some time I’ve wanted to create a messy model, one with greebles and imperfections. A space article about a moon—I don’t remember which—provided the push I needed. With Frank Sinatra’s In Other Words playing in my head, I headed over to Mecabricks and started building.


Bugers Will Kill You in October's ZX81 Program of the Month

Bugers Will Kill You in October's ZX81 Program of the Month

While working to improve the way I display my ZX81 programs, I ran across one that didn’t have a picture. Finding that odd, I did some research and found that I’d written a page for it back in 1999. To my surprise, I’d never uploaded it. To rectify that oversight, I made Bugers this month’s program.



Trail Blazer is my ZX81 Tribute to Tron’s Light Cycles

Trail Blazer is my ZX81 Tribute to Tron’s Light Cycles

One of the coolest movies when I was a young teenager was Disney’s Tron. What geeky kid didn’t want to watch a movie about computers and video games? Sprinkle in some computer animation and how could I not fall in love. Needless to say, Tron was the inspiration for more than a few of my programs. Trail Blazer, September’s program of the month, is one of them. An homage to the light cycle segment, the goal is to crash your opponent first. But beware. All walls are deadly, including your own.


Like My Milk Truck? 5 Quick Ways to Find Inspiration

645-2 Milk Truck with Trailer, Steven Reid, on Flickr

Inspiration and Milk Trucks.It was sheer luck that I found my latest build. Searching for a LEGO sticker set, I happened across this Milk Truck. As soon as I saw it, I knew I had to render it. As Ive mentioned before, I’m a sucker for old LEGO sets, although I like modern ones too. Lucky or otherwise, there is a method to my madness. Join me for a few minutes and learn the fives ways I discover new models to render.


Floating House in LEGO

Floating House in LEGO by Steven Reid

Meandering around Flickr, I ran across a picture of Floating cube houses Havneby Rømø island Denmark by Arkitema Architects. With black walls and expansive glass windows, the design was striking. Inspired by the modern lines, I pictured how they might look in LEGO bricks. Below is the result of me acting on that inspiration.


Electon is August’s ZX81 Program

Electon is August’s ZX81 Program

I painted more borders on the ZX81 than just about any other shape. An easy way to confine movement, it shouldn’t come as a surprise that Electon starts by building a box. And before you ask, this month’s ZX81 program isn’t another version of snake. Instead, you use the Z, X, N, and M keys to move in an attempt to capture the Electon. Sounds easy? Better give it a try and see.



Can I get a LEGO Moo? – Cows and Barn

LEGO Cows and Barn

I follow a number of LEGO sites through RSS feeds, looking for inspiration on what to render next. A long time back, I booked marked this article, Build the Big E Cow. It was small, had instructions, and was kind of cute. Something my wife would like. I booked marked the site, thinking someday I’d get back to it. I finally did.


Blast From the Past – 373 Offshore Rig

377 Offshore Rig with Fuel Tanker

Hard to believe, but 20 years ago I started dabbling with POV-Ray to render models with virtual LEGO bricks. Set 373, my second rendered model, is over 20 years old now. Started in April of 1996, it’s seen many iterations over the years. This month I decided to build it once more—this time using Mecabricks and Blender.


3D Image is July’s ZX81 Program

3D Image is July’s ZX81 Program

Not everything I wrote on the ZX81 was a game, although I did write a lot of those. In fact, some of my first computer programs did nothing more than print pictures. 3D Image, a badly named program, is one of my experiments in animation on the ZX81. Depicting a sun at the end of its life, it’s a uses simple math to generate an image.


When Fast Isn’t Fast — the Bad of Incremental Updates

When Fast Isn’t Fast — the Bad of Incremental Updates

Practicing a “get it done” attitude, I've recently added a constant stream of features to my site. Most visitors wouldn‘t notice. They aren‘t dropping by to relish my web design, nor are they interested in my latest tweaks to enhance their experience. Nope, they‘re here to read an article. Or, more likely, they‘re lost—but I digress. If the content is there, the looks, assuming the basics are present, is secondary.


Panda Puzzle Redux

Puzzle Panda Redux

This is the LEGO bricks puzzle panda from the “What is it?” section of “Bricks and Pieces,” Spring 1975. I solved the puzzle in LDD years ago, originally rendering it in POV-Ray. For this remake, I thought it’d be fun to import into Mecabricks and render again in Blender.


Sea Swallow Redux

Sea Swallow Redux

“Beware what lurks beneath the sea. Sharks, you say? No, not sharks. Something much, much worse. It comes from below and you’ll never see it until you find its maw enveloping you. What’s that? You don’t believe me? Sonny, I’ve seen it. I barely escaped myself when it took a liking to our boat.” Cheesy story aside, this is anotherof my older LDD models from 2010, converted and tweaked to use Mecabricks.


Rendering The Enterprise D Only In Basic Bricks

Enterprise D

I’ve been a long time Star Trek fan, predating Star Wars by a few years. I have fond memories of watching the original series in re-runs, but it was TNG that rekindled my fandom. I even went to a convention while living in Indy. So, it should be no surprise that I built a version of the Enterprise D using only basic LEGO bricks. This is the story of my attempts at rendering it.



Vargen Crown is June’s ZX81 Program

Vargen Crown is June’s ZX81 Program

“Jealous of Vargen’s accomplishments, a rival kingdom has attacked and kidnapped your king. As head Knight, you mount a quest to return the King, hidden somewhere in the forest by his captors. But hurry! The King's ransom has a time limit. Can you find the King in time and restore the Vargen Crown?” Sounds great right? An adventure game set in a single screen. I had high hopes for Vargen Crown. Castles, keys, and puzzles, our program of the month covered the basics of adventure. Using just the ZX81 cursor keys, playing it will leave you unsatisfied and, I suspect, quite frustrated. It’s too bad as the game has a decent look to it. I chalk it up to being a young programmer, but that's not an excuse. Still interested? Let’s dig in and see what makes this game tick.


LEGO 352 Windmill and Lorry – My First Mecabricks Model

352 Windmill and Lorry

Up until now, all my Mecabricks work has been from me importing models. Sure, I’d tweaked a few pieces here and there, as I noted in my last post. Yet, I was still designing them in LDD and exporting them to render in Blender. LEGO model 352 is my first attempt at building something only in Mecabricks.


40065 Blue Jay / Kingfisher – New Blender Render

40065 Blue Jay / Kingfisher

I’m still messing around with Mecabricks. Originally modeled in LDD and rendered in POV-Ray, this is the Blender version. It’s shiny! I like the lighting, but would have preferred to put a nice sky like I did in the first version. Perhaps I should go hunt down some Blender tutorials and figure out how to do that. Maybe later. For now, the model looks great with its realistic bricks.


Something New: Rendering LEGO’s With Mecabricks & Blender

8029 Mini Snowspeeder

Since 1995, I’ve been rendering LEGO models using POV-Ray. For most of that time, I’ve used scripting to place and build those models. It’s been fun and I’ve learned a lot over the years, each model looking a bit better than the first. That said, I’m never quite happy and always looking for new ways to render my models and, below, are my recent attempts using Blender.


Experimenting with Mecabricks’ Online LEGO Modeling

Experimenting  with Mecabricks’ Online LEGO Modeling

I’ve been trying to get back into my LEGO ray tracing the last few weeks, but find myself distracted. Not with other activities, but with research and all the cool things others are doing. My journey led me to Mecabricks, where it provided the image you see to the right. Not yet at my destination, I thought I’d share this stop along the way.


Up Is Down in Faller, May’s ZX81 Program

Up Is Down in Faller, May’s ZX81 Program

Walls and creatures always make for a nice game and Faller, our program of the month, has both. It takes a bit of imagination, but watch the icky spider climb up the wall towards you. Their goal, of course, is to knock you off and claim the wall for themselves. Like any good hero, you sit at the top and move over the spiders using Z and .. But be quick and knock them off using M to save the day. Just don’t be a faller should you miss.


POV-Ray Render of LEGO Model 353 Terrace House

353 Terrace House

Trying to get back into my LEGO ray tracing yesterday, I begin looking for old instructions on the internet again. It’s been awhile since I’d done that. Like coming home after being gone awhile, I enjoyed browsing through the old and new scans that are out there. I remembered liking the old house sets and, when I landed on 353 Terrace House, I thought it would be nice to render it. Yet, something made me think I’d already done that.


ZX81 Website Makeover and Twitter Experiments

ZX81 Website Makeover and Twitter Experiments

If you haven’t visited in a while, you may notice that my ZX81 retro computer site is looking a bit different. I’d been using newer, responsive themes, for almost a year now. Yet I was being selfish. The general population wasn't allowed to partake my fun. For the most part, this was due to me not feeling ready. The little bugs I saw prevented me from making progress. The coding perfectionist in me injected doubt which translated into no fun for the masses. No longer.


April 2016 Camp NaNoWriMo is Over - Winner Time

April 2016 Camp NaNoWriMo is Over - Winner Time

As we close out April, it is time to submit my official word count for Camp. Yep, I hit my final count and can enter the winner’s circle, but it’s bitter sweet. Although I penned some more scenes for my novel, Steel Strong, it wasn’t as much as I’d planned. In fact, I’d already lowered my goal to 25,000 as I knew it would be a tough month with all the activities I'm doing.