Animation Tag


Have some fun! Explore the 18 articles tagged with animation.
The World Was Doomed And This Is The Result
The eighties were a turbulent time. Political turmoil grew out of the Cold War, which wasnít loss on this teenage programmer. The vocal leaders of the US and the USSR bubbled up often in the pop culture of the era and the esclation of war…
Posted Apr 29 by Steven 4 min read

Bringing an Old ZX81 Sketch to Life with BASIC Is Absolutely Crazy
Foreign to many developers today, I have a notepad and binder full of ideas from my ZX81 days. The notepad contains early program snippets. In contrast, I have sketches and designs crammed into a binder…
Posted Apr 30, 2017 by Steven 6 min read

3D Image is Julyís ZX81 Program
Not everything I wrote on the ZX81 was a game, although I did write a lot of those. In fact, some of my first computer programs did nothing more than print pictures. 3D Image, a badly named program, is one of my experiments in animation on the ZX81…
Posted Jul 20, 2016 by Steven 4 min read

Novemberís Program: Dragonís Lair
One of my favorite video games as a kid was a rather unlikely one. It wasnít the coolest graphics or excellent control. It was about story and animation. It was, of course, Dragonís Lair. The odd laser disc game by famed animator Don Bluth…
Posted Nov 29, 2015 by Steven 2 min read

Mayís Program: WIZERDRY
Okay, you may be wondering why there is a picture of an Apple II on a ZX81 site? Iíll start by saying that itís been a pretty busy May with lots of travel for both business and vacation. The picture is from the Smithsonian and it actually does relate to Mayís program of the month, Wizerdry…
Posted May 31, 2015 by Steven 2 min read

Julyís Program: Block £ Spear
Sorry, still no Joust. Itís not where I want it†and Iíve spent July working on my novel instead. That isn't to say that Iím going to leave July without a program of the month. Instead Iíve pulled from my original site to bring you one of my favorite programs, Block £ Spear…
Posted Jul 23, 2014 by Steven 3 min read

Mayís Program: Joust
I actually started working on Mayís program of the month, Joust, about three weeks ago. My goal was to update the program to a faster and more fluid MCODER version. Sadly, things havenít gone so well…
Posted May 28, 2014 by Steven 5 min read

Aprilís Program: Flywheel
April has been a crazy month. I decided to try something new, pushed along by an unexpected event. Iím writing a book. I joined NaNoWriMo just after last November's event so I didn't expect to do anything until later this year. The surprise was their CampNaNoWriMo event in April…
Posted Apr 27, 2014 by Steven 3 min read

Marchís Program: The Ball Redux
For March's program of the month, I drew inspiration from one of my older demoís, The Ball. Like many young kids from the early eighties using BASIC, I took a stab at animating a bouncing ball. It is a a relatively easy program to write depending on how complex you want to make the math…
Posted Mar 29, 2014 by Steven 4 min read

Octoberís Program: Space Dock
Since itís been a few months since Iíve presented an animation program, I hereby offer Octoberís program of the month Space Dock. Written when the space shuttle program was in full swing, Space Dock depicts a shuttle launch for its scheduled docking to repair a satellite. Though time has purged my …
Posted Oct 19, 2013 by Steven 4 min read

Februaryís Program: Enlarger
The old saying ďtime flies when youíre having funĒ is so true of late. This year started with a bang and I feel like Iíve been running ever since. It isnít that I havenít wanted to work on my old ZX81 programs, but they often take a back burner to other past times…
Posted Feb 24, 2013 by Steven 3 min read

Septemberís Program: Runner
Septemberís program, Runner, is nostalgic for me. When I wrote this program I had moved on to my C64. My ZX81 was starting to gather dust as I was busy learning the ins and outs of my new computer. For some reason, something tugged at me to fix my ZX81 keyboard and get it running again…
Posted Sep 01, 2012 by Steven 3 min read

Marchís Program: T.W.M.
T.W.M. is Marchís program of the month. It is a simple animation that tries to mimic a computerís destruction of its defined target. February was actually pretty prolific for me as I transcribed this and another program, as well as updated a number of older programs using MCODER…
Posted Mar 05, 2012 by Steven 2 min read

Decemberís Program: Creature
I canít believe December is here and the year is almost over. To celebrate the last program of the month, I present Creature, an animation program. Unlike many of the smaller programs submitted throughout the year, this one is the largest weighing in at 14KB…
Posted Dec 03, 2011 by Steven 3 min read

Juneís Program: Beo One
I was searching through my stack of programs and decided to choose a short and sweet program for June. Beo One is definitely short, clocking at just 33 lines of code. Well 35 if you include the two new save and run lines I added…
Posted Jun 06, 2011 by Steven 2 min read

Aprilís Program: Sphere
Iíve been a bit busy this month so I choose a relatively short program in order to not miss my self imposed deadline. To that end, I present to you Aprilís belated graphic program: Sphere. This program will easily run on a 2K ZX81…
Posted Apr 26, 2011 by Steven 2 min read

Promotional Windmill 1976
I finally got around to trying my hand again at animating some of my virtual LEGO creations. I decided to go simple and animate the vanes and a simple camera pan for the promotional Windmill circa 1976. And, to really get my geek on, I uploaded it to YouTube. This was fun and I already have some i…
Posted Jan 04, 2010 by Steven 1 min read

ZX81 Emulation and PHOTON98
A few years back, I started to convert some of my old ZX81 programs so they could be use in various ZX81 emulators. That project was mostly my way of trying to preserve some printouts from my now faded programs. I was curious if I there was a way to emulate those programs in a web site…
Posted Nov 20, 2008 by Steven 2 min read