Reid's For Fun


My personal blog for what interests this computer guy. Web development, LEGO ray tracing, ZX81 retro computing, writing and photography.





Can You Shoot the Asteroids before You Die

“AsteroidAugust’s game is a somewhat deceiving. On the surface, it is a simple direction shooter. Be careful, though, as those asteroids speed up. It may start out easy, but Asteroid £ Metor will frustrate you—as it did me. After you give the game the retro try, let’d dig deeper into it.


Enjoy 8bit Pylons? Yes, My ZX81 Game Has Plenty!

“PylonHere it is in July and I have another one of my dodging games to share. But, this one is a little bit different. You don’t need to dodge all of them, or in this case go through all of them. Nevertheless, if you want the juicy bonus points, you need to grab as many of the blocks as you can. The twist is how the pylons change as you play.


Look out for the Death Maze as You Escape the Monster

Tower of Love, ZX81 screen shot, by Steven Reid, 1984I seem to like avoid the wall games. I wrote many of them over the years, inspired by other games I played like “Cavern’s of Mars.” It isn’t a surprise as the ZX81 made it pretty easy to write a vertical scroller. For Death Maze, I added a little twist. Is it enough to make the game fun to play? Let's find out.


Tower of Love Was an Ambitious Idea That Failed

Tower of Love, ZX81 screen shot, by Steven Reid, 1984I had lots of ideas as a teenager. Many of them became actual programs, while others languish in my notebooks. Others made it a bit further, becoming programs on my ZX81, but never finished. A journey abandoned is still a journey. Let’s explore one such program this month: Tower of Love.


Check out This Awesome Remake of Pole Dodge

Tower Dodge by Jim Gerrie, 2014

Jim notified me earlier this month that I’d missed one of his remakes of my ZX81 programs when I blogged about them earlier. Tower Dodge for the MC-10 is Jim’s version of my updated Pole Dodge 2. Not sure how I missed it as he rewrote it back in 2014. Of course, I can’t believe I wrote mine back in 2012! Time sure flies—get the pun? Anyway, let’s dive in and see what’s new.