Not all programs need to be games. And, in the case of Screen Copy, it is a demo program that ultimately became a utility. Most of us take the idea of making a screen shot for granted. Yet, back in the early ’80s, the idea was uncommon. That didn’t deter me.
Spring is in full swing and I’ve taken time away from running to complete a few LEGO renders. The topics range from movie blockbusters, old BASIC sets, to random sets from Pinterest. I even did some experimenting with Mecabricks rendering to see how it compared with mine. Here are four images to show off this Spring.
Taking a minor departure this Memorial Weekend, my ZX81 program is actually from my childhood best friend. Neighbors during our time in Italy, Jeremy and I spent a lot of time together playing with our LEGO bricks, D&D, and on our computers. U.F.O is a simple shooter game that takes a unique approach to graphics.
The eighties were a turbulent time. Political turmoil grew out of the Cold War, which wasn’t loss on this teenage programmer. The vocal leaders of the US and the USSR bubbled up often in the pop culture of the era and the esclation of war. It shouldn't be surprising that I’d create an animation depicting that escalation.
With the arrival of Spring and warmer weather, I found myself inspired by the cheerful colors. Looking through my pins for ideas, a rainbow sparked my creativity. Thoughts of an Easter hunt with eggs and grass completed the theme. The blocky nature of the LEGO bricks invoke adolescence and whimsy.
After posting my artistic image of Custombricks’ Moai, I decided to share the models on Mecabricks. I probably should have checked first, as I found others had already shared. Oops. Nevertheless it was also an opportunity to download and render the models for a more realistic image.
In my youth, I often looked to real games for inspiration. Card games were one such source and one I drew from often. Some attempts, like Stud, were simple high and low games. For March’s program, Hit tackles the more complex Blackjack, eschewing graphics to focus on gameplay.