Okay, the weather hasn’t been that bad, but we did get a few showers. In either case, I found time to render a few more images: A remake, a new build, and someone else’s. Here are three pictures to round out your week.
Yep, I did it. I purchased a template to render LEGO bricks. Given the many years spent developing my own, I never thought I’d say that. To be fair, it was about time. Mecabricks creator Nicolas Jarraud (aka Scrubs) developed a great product. Below are my first two renders and the results, as expected, are fantastic.
It feels like 2017 is just kicking off, yet here we are at the end of January. Time sure seems to be getting away from me lately. I blame the the heater skelter of the holidays and uncomfortable weather. Well, and taking a not so great vacation didn’t improve my mood any. I got sick and all else fell to the side. Today is my opportunity to change that. Today is for LEGO!
At the end of November, during some time off from work, I dabbled rendering a series of LEGO models I call Big Bricks. Starting out as a “can I do this?” effort, led to me building variations on that theme. To my surprise, the journey culminated with the blogging of Crime Scene on the Brothers Brick.
Inspiration flows from various sources. For some time I’ve wanted to create a messy model, one with greebles and imperfections. A space article about a moon—I don’t remember which—provided the push I needed. With Frank Sinatra’s In Other Words playing in my head, I headed over to Mecabricks and started building.
Inspiration and Milk Trucks. It was sheer luck that I found my latest build. Searching for a LEGO sticker set, I happened across this Milk Truck. As soon as I saw it, I knew I had to render it. As Ive mentioned before, I’m a sucker for old LEGO sets, although I like modern ones too. Lucky or otherwise, there is a method to my madness. Join me for a few minutes and learn the fives ways I discover new models to render.
Meandering around Flickr, I ran across a picture of Floating cube houses Havneby Rømø island Denmark by Arkitema Architects. With black walls and expansive glass windows, the design was striking. Inspired by the modern lines, I pictured how they might look in LEGO bricks. Below is the result of me acting on that inspiration.
I follow a number of LEGO sites through RSS feeds, looking for inspiration on what to render next. A long time back, I booked marked this article, Build the Big E Cow. It was small, had instructions, and was kind of cute. Something my wife would like. I booked marked the site, thinking someday I’d get back to it. I finally did.
Hard to believe, but 20 years ago I started dabbling with POV-Ray to render models with virtual LEGO bricks. Set 373, my second rendered model, is over 20 years old now. Started in April of 1996, it’s seen many iterations over the years. This month I decided to build it once more—this time using Mecabricks and Blender.
I’ve been a long time Star Trek fan, predating Star Wars by a few years. I have fond memories of watching the original series in re-runs, but it was TNG that rekindled my fandom. I even went to a convention while living in Indy. So, it should be no surprise that I built a version of the Enterprise D using only basic LEGO bricks. This is the story of my attempts at rendering it.
Up until now, all my Mecabricks work has been from me importing models. Sure, I’d tweaked a few pieces here and there, as I noted in my last post. Yet, I was still designing them in LDD and exporting them to render in Blender. LEGO model 352 is my first attempt at building something only in Mecabricks.
I’m still messing around with Mecabricks. Originally modeled in LDD and rendered in POV-Ray, this is the Blender version. It’s shiny! I like the lighting, but would have preferred to put a nice sky like I did in the first version. Perhaps I should go hunt down some Blender tutorials and figure out how to do that. Maybe later. For now, the model looks great with its realistic bricks.
Since 1995, I’ve been rendering LEGO models using POV-Ray. For most of that time, I’ve used scripting to place and build those models. It’s been fun and I’ve learned a lot over the years, each model looking a bit better than the first. That said, I’m never quite happy and always looking for new ways to render my models and, below, are my recent attempts using Blender.
I’ve been trying to get back into my LEGO ray tracing the last few weeks, but find myself distracted. Not with other activities, but with research and all the cool things others are doing. My journey led me to Mecabricks, where it provided the image you see to the right. Not yet at my destination, I thought I’d share this stop along the way.
Trying to get back into my LEGO ray tracing yesterday, I begin looking for old instructions on the internet again. It’s been awhile since I’d done that. Like coming home after being gone awhile, I enjoyed browsing through the old and new scans that are out there. I remembered liking the old house sets and, when I landed on 353 Terrace House, I thought it would be nice to render it. Yet, something made me think I’d already done that.