Code Tag


Have some fun! Explore the 10 articles tagged with code.
How to Fix My Mistake That Blocked Campaign Parameters
Do you have those moments where you discover something and want to dig into it? Today was that day for me. Although what I found wasnít new, I still want to share what I learnedóthat way I wonít forget later…
Posted Jul 30, 2017 by Steven 7 min read

Can You Get the High Score in the Worst ZX81 Dice Game
Okay, although not the worst ever, Dice Game is pretty dull. With only two dice, no strategy, and no replay value, you might think this an odd program of the month. But for the young teenager that wrote it, it was pretty cool in 1983. Letís dig in and see why. Itís all about the code…
Posted May 28, 2017 by Steven 7 min read

Novemberís Program: SNUNCH ML
For November, Iím looking both forwards and backwards. Although I wrote SNUNCH in 1983, I added a corrected version to my first ZX81 web page in the í90s. SNUNCH was my early attempt at writing a PAC-MAN like game. Note that I said like, not clone. My goal was to be inspired, not to copy…
Posted Nov 30, 2013 by Steven 7 min read

Doing Some Fall Cleaning
I took a break from educating myself on z80 machine code, more on that later, to fix a few things that have bugged me about the site. They are minor and probably will go completely unnoticed by most, but I wanted to make a quick note for future reference. Hey thatís what blogs are for, right? I spe…
Posted Oct 01, 2013 by Steven 3 min read

Septemberís Program: S.M.P.
Octoberís program of the month is S.M.P. or Sinclair Memo Pad. A simple scrolling editor that allows you to take a couple of quick notes that last as long they are on-screen. Since the space key also acts as a break, which will stop the program, S.M.P. uses the newline key instead…
Posted Sep 21, 2013 by Steven 3 min read

Mayís Program: Up-Cake
Well it is getting late in the month and I didnít want to pull another last-minute update. To make things a bit interesting, I used Zed Ex on my Android tablet to enter in this monthís entry. More on that in a bit. Let me first introduce our deliciously short entry for May: Up-Cake…
Posted May 19, 2013 by Steven 4 min read

E.T. Redux
E.T. may not have been my best game ever, but it was an interesting exercise in 1985. Loosely, and I really mean loosely, based on the Atari 2600 game, E.T. follows the exploits of the title character as he tries to find his way home. Originally written in ZX81 BASIC, I revisited E.T…
Posted Feb 20, 2012 by Steven 5 min read

Space Lander 2011
I couldn't leave well enough alone. All that analyzing and nitpicking of the original Space Lander made me wonder what it might be like if I had rewritten it. Almost 28 years later, here is the reborn version of Space Lander 2011. I tried to stay true to the original, keeping most of the key graph…
Posted Aug 21, 2011 by Steven 4 min read

Random Names
What do you do on a lazy Sunday? Write programs of course! I was reading Tim Hartnellís book Creating Adventure Games On Your Computer and ran across a little gem for generating random names. It is short and sweet and easily converted into Perl…
Posted Mar 06, 2011 by Steven 1 min read

Fixing Code
I really haven't liked the way the code routine displays on my blog. It adds a lot of white space and generally looks bad. To make things a bit nicer, I removed the Code: message, set the overflow to auto instead of scroll, and I removed the extra breaks. Here is the CSS I'm using: …
Posted Nov 28, 2009 by SafePit 1 min read