Articles by Steven


Steven has written 525 articles, Page 5.

Play an Old Star Trek Game That Fails to Be Fun

Star Trek, ZX81 Screenshot by Steven Reid, 1983

Okay, I’ll admit that I was a Star Trek junky. As a kid, I remember eagerly waiting each week to watch reruns of the original series with my family. When 1983 rolled around, I’d watched both of the original movies and owned the comic books that bridged the two. As such, creating a Star Trek game on my ZX81 should come as no surprise.


A New Pair of Images to Test out Mecabricks

1808 Light Aircraft and Ground Support by Steven Reid, on Flickr

Over the weekend, Mecabricks released an overhaul of its parts system. As noted in his announcement, it culminates over six months of research and development. Not wanting to lose the opportunity, I took the time to model and render a couple of images using the new system. So far, I’m enjoying the changes.


A New Year Dragon for the New Decade

40395 Chinese Dragon by Steven Reid

I’d taken a bit of hiatus from my LEGO rendering in the later half of last year. Life sometimes kick you in the teeth and some pleasures fall to the way side. Rendering was one of them. To my benefit, other interests flourished. But my heart was still yearning. Trying to kick off the new decade, I grabbed a model of the latest LEGO mini-build and set to work.


Can You Run and Jump Your Way through This ZX81 Game?

Bolder, ZX81 Screenshot by Steven Reid, 1985

Running platform games with simple controls were all the rage when mobile gaming got started. Although the themes varied, they all tended to have a few if only on control to them. Some made you press down and release. Others ran on their own, requiring you to press or swipe as needed. My journey into the genre began in 1985 when I wrote Bolder. It may not be popular or exciting, but does show that the concept had roots going deeper than you may realize.


Stop the Missiles from Destroying Your City

Laser Catch, ZX81 Screenshot by Steven Reid, 1984

For November, I found another missile defense game that I wrote a few years back. I honestly didn’t remember this one until I started to play it. Starting off a bit slow, I kept telling myself that it should speed up. And, it did! Guess, my memory isn’t that bad after all. Let’s dig into Laser Catch a bit more.


You Can’t Escape Death in This ZX81 Halloween Tribute

Halloween, ZX81 Screenshot by Steven Reid, 1984

Fall weather brings colder weather, colorful trees, and Halloween! The original movie was still a classic in 1984, even if a few sequels had been released by the time I wrote this program. Lacking the chills of the movie, my Halloween tries to convey the futility of running. Michael always wins.






Spring Is the Time for Fun with LEGO Bricks

Shuttle and Earth by Steven Reid

Spring is in full swing and I’ve taken time away from running to complete a few LEGO renders. The topics range from movie blockbusters, old BASIC sets, to random sets from Pinterest. I even did some experimenting with Mecabricks rendering to see how it compared with mine. Here are four images to show off this Spring.


Shoot the UFOs in This Simple ZX81 Game

Shoot the UFOs in This Simple ZX81 Game

Taking a minor departure this Memorial Weekend, my ZX81 program is actually from my childhood best friend. Neighbors during our time in Italy, Jeremy and I spent a lot of time together playing with our LEGO bricks, D&D, and on our computers. U.F.O is a simple shooter game that takes a unique approach to graphics.


The World Was Doomed And This Is The Result

The World Was Doomed And This Is The Result

The eighties were a turbulent time. Political turmoil grew out of the Cold War, which wasn’t loss on this teenage programmer. The vocal leaders of the US and the USSR bubbled up often in the pop culture of the era and the esclation of war. It shouldn’t be surprising that I’d create an animation depicting that escalation.


Have a Super Happy Blocky Easter!

Easter 2019 by Steven Reid

With the arrival of Spring and warmer weather, I found myself inspired by the cheerful colors. Looking through my pins for ideas, a rainbow sparked my creativity. Thoughts of an Easter hunt with eggs and grass completed the theme. The blocky nature of the LEGO bricks invoke adolescence and whimsy.



Moai on Easter Island

Moai on Easter Island by Steven Reid

Although I posted this on Flickr awhile back, I’m getting around to sharing on my blog. I was looking for something quick to render and had this Moai of Rapa Nui from custombrick in my Pinterest. Not thinking twice, I was off to Mecabricks to build the scene.



My Blog Image For 2019 Is A Playful Sea Turtle

Sea Turtle, Steven Reid, 2019

Although I enjoyed that moon picture on my blog, it’s been there far too long. In looking for something new in 2019, I decided to use a picture of a playful sea turtle. The photo, taken while I was in Mexico in January, shows the backend of the turtle as it swims away. I thought that fitting for my blog where I hope you take a bit of each article with you when you leave.


February Fun with a Sleeping Lego Caterpillar and More

40322 Caterpillar by Steven Reid

As February closes, I thought it fitting to recap my renders this month. Four in total, although not quite one a week. Added to last month’s render, I’ve almost shared as many as last year. Hopefully this means a lot more LEGO fun is in store for the rest of year. Let’s walk back through them and see what I’ve been up to.