Articles by Steven


Steven has written 523 articles, Page 6.

Enjoy 8 bit Pylons? Yes, My ZX81 Game Has Plenty!

Enjoy 8 bit Pylons? Yes, My ZX81 Game Has Plenty!

Here it is in July and I have another one of my dodging games to share. But, this one is a little bit different. You don’t need to dodge all of them, or in this case go through all of them. Nevertheless, if you want the juicy bonus points, you need to grab as many of the blocks as you can. The twist is how the pylons change as you play.



Look out for the Death Maze as You Escape the Monster

Look out for the Death Maze as You Escape the Monster

I seem to like avoid the wall games. I wrote many of them over the years, inspired by other games I played like “Cavern’s of Mars.” It isn’t a surprise as the ZX81 made it pretty easy to write a vertical scroller. For Death Maze, I added a little twist. Is it enough to make the game fun to play? Let’s find out.



Check out This Awesome Remake of Pole Dodge

Tower Dodge by Jim Gerrie, 2014

Jim notified me earlier this month that I’d missed one of his remakes of my ZX81 programs when I blogged about them earlier. Tower Dodge for the MC-10 is Jim’s version of my updated Pole Dodge 2. Not sure how I missed it as he rewrote it back in 2014. Of course, I can’t believe I wrote mine back in 2012! Time sure flies—get the pun? Anyway, let’s dive in and see what’s new.


Quick, Stop the Bomber before It Destroys You

Quick, Stop the Bomber before It Destroys You

Wait what? Another month? Another game? You betcha! April is upon us, and pretty much over. So, to pass the time I introduce Blaster, a shooter with a twist. Use Z to move left, . to move right, and M to fire. Not the most exciting game ever, but you’ll find it hard enough to spend a few minutes with it.



How to Make Digital Rain on Your ZX81

How to Make Digital Rain on Your ZX81

I’ve been wanting to create my own version of digital rain for some time. The effect is well known from the Matrix movies, which used florescent green characters. Inspired by that version, I decided to go retro and generate a black and white stream of characters using the ZX81. Let the geekiness begin.



Having a Little Photography Fun with This Year's Challenge

Slaying the Beast by Steven Reid

Since the start of the year, I’ve been participating in a weekly photography challenge in an attempt to improve my photography. Although I shared them on Flickr, I wasn’t blogging about them. Perhaps it was because of a lack of confidence of their quality, not liking their originality, or just fear of ridicule. Overcoming all that, I’d like to share last week’s photo. It’s all about fun!




Watch This Great Remake of Flywheel on the TRS-80

Fly Wheel by Jim Gerrie

While digging around my site’s SEO this morning, I ran across these great videos from Jim Gierrie. Both depict his remake of Flywheel on a a TRS-80 MC-10. He had shared in a comment on my site, but I’d missed it given how busy last year had been. I love that Jim took the concept and made it his own, exactly the purpose of this site.





2017 Was A Fantastic Year For Renders

2017 A Year of LEGO Renders by Steven Reid

Last year is over, but it was one of my more prolific years for LEGO renders. I ended up sharing 67 renders on Flickr, plus a few other renders I did only for Mecabricks. I even have a few test images squirreled away I won’t be sharing. As we close out 2017, here are the last of the images from December.


What Can You Do with a Simple ZX81 Animation?

What Can You Do with a Simple ZX81 Animation?

Although may of my early programs were games, I spent a fair amount of time experimenting. December’s program, Slow Down, is one of my animation experiments. It is a straight forward sprite animation, with a twist. I used the ZX81 against itself to slow it down. If you’re ready, let’s dig deeper.



Time to Catch up on My Lego Renders

4637 Safari Building Set by Steven Reid

Although I haven’t posted many picture lately, I haven’t been idle. Old, new, large, and small, I’ve been trying out a few different things over last two months. Of course, this was between working, running, and other projects. So, time to catch up! Here are five images to round our your day.



Windmill Is a Quick and Dirty ZX81 Animation

Windmill Is a Quick and Dirty ZX81 Animation

There are a ton of windmills in Idaho. Mostly big ones for power, but you see a few smaller ones used for irrigation and wells. But, when I wrote this month’s program, I couldn’t remember any being around where I lived in Indiana. No matter. I still wrote a simple windmill animation, and today is the day to share it.