Programming Tag


Have some fun! Explore the 54 articles tagged with programming, page 2.
How to Write a Book in Two Simple Steps
Well, just past a week and I'm over a quarter of the way into the second half of my novel. I'm not sure this is the best way to write a book, but so far Camp NaNoWriMo has been a perfect excuse to scratch a long time itch…
Posted Jul 08, 2014 by Steven 6 min read

Juneís Program: Monster Maker
Okay I havenít finished my remake of Joust yet, nor did I want to wait until the last week of the month to get an article out. Instead, I offer you Monster Maker as Juneís monthly program. Itís pretty straight forward and anti-climatic against the power of todayís programs…
Posted Jun 08, 2014 by Steven 3 min read

Mayís Program: Joust
I actually started working on Mayís program of the month, Joust, about three weeks ago. My goal was to update the program to a faster and more fluid MCODER version. Sadly, things havenít gone so well…
Posted May 28, 2014 by Steven 5 min read

Aprilís Program: Flywheel
April has been a crazy month. I decided to try something new, pushed along by an unexpected event. Iím writing a book. I joined NaNoWriMo just after last November's event so I didn't expect to do anything until later this year. The surprise was their CampNaNoWriMo event in April…
Posted Apr 27, 2014 by Steven 3 min read

Marchís Program: The Ball Redux
For March's program of the month, I drew inspiration from one of my older demoís, The Ball. Like many young kids from the early eighties using BASIC, I took a stab at animating a bouncing ball. It is a a relatively easy program to write depending on how complex you want to make the math…
Posted Mar 29, 2014 by Steven 4 min read

Februaryís Program: Time
For February, I give you Time, a simple landing game with a twist. Using the ďZĒ and ď.Ē keys, you maneuver your craft to each successive landing pad. If you miss the landing, keep trying but be careful. Run out of time and itís game over! How high of a score can you amass…
Posted Feb 16, 2014 by Steven 4 min read

Januaryís Program: Fireball
Januaryís program of the month, Fireball, marks a first for me. Although Iíve used a few different methods to type in my programs, Iíve always gone back to a Windows so I could use EightyOne to generate the program files and images…
Posted Jan 05, 2014 by Steven 5 min read

Decemberís Program: Dollar Sign
Winter has set in and it is time to close out the year with a simple game. Dollar Sign, Decemberís program of the month, is that game. All you need to do is move your character, which surprisingly looks like a dollar sign, into the inverse, dare I say it, dollar sign…
Posted Dec 30, 2013 by Steven 4 min read

Novemberís Program: SNUNCH ML
For November, Iím looking both forwards and backwards. Although I wrote SNUNCH in 1983, I added a corrected version to my first ZX81 web page in the í90s. SNUNCH was my early attempt at writing a PAC-MAN like game. Note that I said like, not clone. My goal was to be inspired, not to copy…
Posted Nov 30, 2013 by Steven 7 min read

Octoberís Program: Space Dock
Since itís been a few months since Iíve presented an animation program, I hereby offer Octoberís program of the month Space Dock. Written when the space shuttle program was in full swing, Space Dock depicts a shuttle launch for its scheduled docking to repair a satellite. Though time has purged my …
Posted Oct 19, 2013 by Steven 4 min read

Septemberís Program: S.M.P.
Octoberís program of the month is S.M.P. or Sinclair Memo Pad. A simple scrolling editor that allows you to take a couple of quick notes that last as long they are on-screen. Since the space key also acts as a break, which will stop the program, S.M.P. uses the newline key instead…
Posted Sep 21, 2013 by Steven 3 min read

Augustís Program: Parachute
Whoa, itís August already? Time for another program of the month. Coming your way is Parachute, a deceptively simple reflex game that uses recognizable graphics to give you an enjoyable causal gaming diversion…
Posted Aug 08, 2013 by Steven 3 min read

Julyís Program: Spiders & Flies
July is almost half over, but we still have time for our program of the month: Spiders & Flies. You play a growing Venus flytrap that is searching for flies and special bugs. Use the ZX81 arrow keys to move around: 5, 6, 7, and 8. But be careful…
Posted Jul 21, 2013 by Steven 4 min read

Aprilís Program: Star Dodge
Late and last-minute, I present Aprilís program of the month Star Dodge. A decidedly simple game that requires you to dodge stars randomly placed on the screen. Can you get your Tie Fighter shaped ship, an inverse H, past the increasingly more dense stars? Give it a try to see. Star Dodge doesnít r…
Posted Apr 30, 2013 by Steven 2 min read

Decemberís Program: Creature
I canít believe December is here and the year is almost over. To celebrate the last program of the month, I present Creature, an animation program. Unlike many of the smaller programs submitted throughout the year, this one is the largest weighing in at 14KB…
Posted Dec 03, 2011 by Steven 3 min read

Novemberís Program: Lander 2
November is here and the year is flying by. This monthís program Lander 2 is an earlier one from 1983. Oddly, the game displays Space Lander. Not very original as Iíve used that name before. Iím using the name I noted in my listing. Although it has graphical elements, it is really just a counting g…
Posted Nov 03, 2011 by Steven 2 min read

Octoberís Program: 1985
Octoberís program is one of my later games from 1985 which is aptly named 1985. It has decidedly simple game mechanics. Set in an alternative reality, the Earth is gone in this version of 1985. Humans are colonizing Earth II, but you need to clear the mountains for agriculture needs…
Posted Oct 03, 2011 by Steven 2 min read

Septemberís Program: Odyssey
This month I present another simple game, Odyssey. It doesn't include instructions, so here is a quick synopsis. An evil computer has trapped you in a space ship. To escape, you have to remove the memory boards in order to shut down the computer. Sounds familiar…
Posted Sep 03, 2011 by Steven 3 min read

Space Lander 2011
I couldn't leave well enough alone. All that analyzing and nitpicking of the original Space Lander made me wonder what it might be like if I had rewritten it. Almost 28 years later, here is the reborn version of Space Lander 2011. I tried to stay true to the original, keeping most of the key graph…
Posted Aug 21, 2011 by Steven 4 min read

Augustís Program: Space Lander
Okay, this may not be the large program I promised, but I choose Space Lander for a different reason: it's horrible! Okay, maybe it isnít that bad, but it definitely wasnít one of better programs. This was from 1983, clearly one of my earlier attempts…
Posted Aug 17, 2011 by Steven 3 min read

Fixing Code
I really haven't liked the way the code routine displays on my blog. It adds a lot of white space and generally looks bad. To make things a bit nicer, I removed the Code: message, set the overflow to auto instead of scroll, and I removed the extra breaks. Here is the CSS I'm using: …
Posted Nov 28, 2009 by SafePit 1 min read

Avoiding Index
One thing that always bugged me with using scripts is that you tend to see the script name. For example, this site has always had an index.cgi and most PHP sites have index.php in the links. I find it tacky and many commercial sites don't do this…
Posted Nov 21, 2009 by SafePit 2 min read

ZX81 Emulation and PHOTON98
A few years back, I started to convert some of my old ZX81 programs so they could be use in various ZX81 emulators. That project was mostly my way of trying to preserve some printouts from my now faded programs. I was curious if I there was a way to emulate those programs in a web site…
Posted Nov 20, 2008 by Steven 2 min read

Minor Fixes on my Dynamic Userbars
I noticed a few errors with my 360voice Dynamic Userbars today, so I decided I should probably fix them. One was with my watched list. I limit the list to 20, but it wasn't actually working properly for users not watching anyone…
Posted Aug 17, 2008 by SafePit 1 min read

Minor Tweaks
Most be a code night for me, as I've been cleaning up a few things and fixing bugs. First up, I've been tweaking the way the tags display on the site. I added the ability to limit the tag cloud display and then did just that in the plugin. Now, only the top 25 tags show…
Posted Mar 15, 2008 by SafePit 1 min read