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Have some fun! Explore the 5 articles tagged with monster.

Sea Swallow Redux

Sea Swallow Redux

“Beware what lurks beneath the sea. Sharks, you say? No, not sharks. Something much, much worse. It comes from below and you’ll never see it until you find its maw enveloping you. What’s that? You don’t believe me? Sonny, I’ve seen it. I barely escaped myself when it took a liking to our boat.” Cheesy story aside, this is anotherof my older LDD models from 2010, converted and tweaked to use Mecabricks.


February’s Program: Telaport

February’s Program: Telaport

Digging through my listings, I struggled deciding what to offer for February. The first one I found was an adventure text game. Too close to last month's program, I decided against it for now. Further down in the stack, I found a code breaking program, but after entering it in I realized it needed work. The next program I pulled out, a graphic game called Teleport—ignore that spelling for now—ended up being just right.


April’s Program: RMS

April’s Program: RMS

Are there any D&D folks in the audience? Come on, you know who you are. Past or present doesn’t matter, just if you know what I’m talking about. Why, you ask? Because RMS, April’s program of the month, will use your ZX81 to build monsters. Any fledgling DM could then use these creatures in their latest campaign. Elves and humans will cringe at your originality and cruelty.


June’s Program: Monster Maker

June’s Program: Monster Maker

Okay I haven’t finished my remake of Joust yet, nor did I want to wait until the last week of the month to get an article out. Instead, I offer you Monster Maker as June’s monthly program. It’s pretty straight forward and anti-climatic against the power of today’s programs. Once you load it, enter in five numbers and type your monster’s name. That’s it. The program will then display a nicely formatted monster description based on your input.