Today, I did a thing. I bought a 3D printer for the purpose of printing the badge for the Commodore 1541 disk drive. Yes, it is overkill, but I’ll use it later. I feel justified.
Input One, March’s program of the month, is a great example of the kind of simple and brute force programming of the 1980s. This was a time when computers had little memory and their users had to use simple BASIC programming to get things done. The alternative was to buy a cassette tape of programs that took minutes to load even short programs, assuming they loaded at all. For the rest of us, we either typed them in or wrote little programs like this.
Okay, I’ve been a fan of adventure games, and specifically Infocom games, for most of my life. I have fond memories of playing great games such as “Planet Fall” and “Zork” when I was in high school on my C64. However, even before playing those games, I was playing and writing games on my ZX81 using a very simple adventure engine.