Playing around with POV-Ray animation. This is LEGO model 367 Lunar Lander. I’m trying to be a bit more ambitious with camera sweeps, using easing functions and launching the lander into space!
I was playing around with World Machine and thought I’d add the height field to my Power Station image. I think it really conveys the overall scale of the scene. I also added a better star field that shows up under anti-aliasing (best seen in large version). Note that the image has been color corrected and converted to JPEG using Picasa.
Ran across some interesting images built using Structure Synth and rendered in POV-Ray. Thought it’d be cool to try some myself. I was playing some of the demo scenes, exporting them to POV-Ray for a high quality render. The image looked like hair and made me think LEGO minifig! I’ll definitely need to try some other stuff.
I’m still playing around with recreating old LEGO models. I spent time today modeling more road plates with the intention of creating a large town image. Unfortunately, after finishing the road plates, I got side tracked on completing the old space crater plate that for me, at the time, was a gray baseplate.
This is a “sort-of” recreation of the original cow image with the “Moo!” bubble. Unlike the original, this is a true brick cow and I’ve tried to make it more “realistic” then the original “flat” and shiny version. I had added the bubble with Paint Shop Pro on the first version. This time, I’m using CSG to do the same thing all in POV-Ray. Enjoy!
Ran across this really interesting LEGO set and I just “had” to render it. I needed to model a few parts I didn’t have in my library. I also threw it into the same background I used on one of my Fire Truck renders. I might change the scene a bit to better show the texture on the front slope. In all not bad for a first render.