Zx81 Tag


Have some fun! Explore the 171 articles tagged with zx81, page 5.
January’s Program: Comp. Talk
Mixing things up a bit, I thought I’d start off the new year without a game program. Instead, January’s program is Computer Talk, or Comp. Talk for short. Comp. Talk is one of several educational programs I wrote for reasons I’m not entirely sure of…
Posted Jan 24, 2015 by Steven 2 min read

December’s Program: V Water Battle
As 2014 comes to a close, I wanted to end the year with an original program of the month. For December, that program is V Water Battle, an action game from 1984. For some reason, the title screen I created said designed instead of wrote but I did both. I was an odd duck in 1984…
Posted Dec 29, 2014 by Steven 3 min read

November’s Program: Maze Craze
Hope everyone in the US had a great Turkey Day (Thanksgiving) and are now enjoying the last weekend of November. I’m busy with NaNoWriMo, and a bit behind. So I give you another program from my original ZX81 site, but not yet featured here. November’s program is the month is Maze Craze…
Posted Nov 29, 2014 by Steven 2 min read

October’s Program: NA
Whoa, there are still almost two weeks left in the month and I have October’s program done and waiting for you. Yep, you heard right. This month is a short one called NA. The program is an action game that requires you to use “N” and “A” to try to stop a runner…
Posted Oct 21, 2014 by Steven 2 min read

September’s Programs: Photon ’85 and ’98
Well, the month is over and life has taken over and delayed my program of the month. For the tail end of September, I offer two programs: Photon and Photon 98. Wait, what? Yep, you heard right. I’m offering two programs this month. Sort of.  Actually they are very similar…
Posted Sep 30, 2014 by Steven 2 min read

August’s Program: Cave War
August’s program is Cave War, a later program from 1985. It starts out similar to Hit Man, basically a scrolling dodge the wall game. But there is more to it than that. Once you get to the end of the tunnel, you find yourself in a cave and need to blast away at a wall to continue on…
Posted Aug 24, 2014 by Steven 4 min read

July’s Program: Block £ Spear
Sorry, still no Joust. It’s not where I want it and I’ve spent July working on my novel instead. That isn't to say that I’m going to leave July without a program of the month. Instead I’ve pulled from my original site to bring you one of my favorite programs, Block £ Spear…
Posted Jul 23, 2014 by Steven 3 min read

June’s Program: Monster Maker
Okay I haven’t finished my remake of Joust yet, nor did I want to wait until the last week of the month to get an article out. Instead, I offer you Monster Maker as June’s monthly program. It’s pretty straight forward and anti-climatic against the power of today’s programs…
Posted Jun 08, 2014 by Steven 3 min read

May’s Program: Joust
I actually started working on May’s program of the month, Joust, about three weeks ago. My goal was to update the program to a faster and more fluid MCODER version. Sadly, things haven’t gone so well…
Posted May 28, 2014 by Steven 5 min read

April’s Program: Flywheel
April has been a crazy month. I decided to try something new, pushed along by an unexpected event. I’m writing a book. I joined NaNoWriMo just after last November's event so I didn't expect to do anything until later this year. The surprise was their CampNaNoWriMo event in April…
Posted Apr 27, 2014 by Steven 3 min read

March’s Program: The Ball Redux
For March's program of the month, I drew inspiration from one of my older demo’s, The Ball. Like many young kids from the early eighties using BASIC, I took a stab at animating a bouncing ball. It is a a relatively easy program to write depending on how complex you want to make the math…
Posted Mar 29, 2014 by Steven 4 min read

February’s Program: Time
For February, I give you Time, a simple landing game with a twist. Using the Z and . keys, you maneuver your craft to each successive landing pad. If you miss the landing, keep trying but be careful. Run out of time and it’s game over! How high of a score can you amass…
Posted Feb 16, 2014 by Steven 4 min read

January’s Program: Fireball
January’s program of the month, Fireball, marks a first for me. Although I’ve used a few different methods to type in my programs, I’ve always gone back to a Windows so I could use EightyOne to generate the program files and images…
Posted Jan 05, 2014 by Steven 5 min read

December’s Program: Dollar Sign
Winter has set in and it is time to close out the year with a simple game. Dollar Sign, December’s program of the month, is that game. All you need to do is move your character, which surprisingly looks like a dollar sign, into the inverse, dare I say it, dollar sign…
Posted Dec 30, 2013 by Steven 4 min read

November’s Program: SNUNCH ML
For November, I’m looking both forwards and backwards. Although I wrote SNUNCH in 1983, I added a corrected version to my first ZX81 web page in the ’90s. SNUNCH was my early attempt at writing a PAC-MAN like game. Note that I said like, not clone. My goal was to be inspired, not to copy…
Posted Nov 30, 2013 by Steven 7 min read

October’s Program: Space Dock
Since it’s been a few months since I’ve presented an animation program, I hereby offer October’s program of the month Space Dock. Written when the space shuttle program was in full swing, Space Dock depicts a shuttle launch for its scheduled docking to repair a satellite. Though time has purg…
Posted Oct 19, 2013 by Steven 4 min read

Doing Some Fall Cleaning
I took a break from educating myself on z80 machine code, more on that later, to fix a few things that have bugged me about the site. They are minor and probably will go completely unnoticed by most, but I wanted to make a quick note for future reference. Hey that’s what blogs are for, right? I s…
Posted Oct 01, 2013 by Steven 3 min read

September’s Program: S.M.P.
October’s program of the month is S.M.P. or Sinclair Memo Pad. A simple scrolling editor that allows you to take a couple of quick notes that last as long they are on-screen. Since the space key also acts as a break, which will stop the program, S.M.P. uses the newline key instead…
Posted Sep 21, 2013 by Steven 3 min read

ZX81 Nixie Clock
While searching for some code examples I ran across this inventive hardware expansion. Michel created a ZX81 Nixie Clock and has been kind enough to share his creation with the world through Facebook. Okay, silly me had no idea what a Nixie was…
Posted Aug 29, 2013 by Steven 2 min read

August’s Program: Parachute
Whoa, it’s August already? Time for another program of the month. Coming your way is Parachute, a deceptively simple reflex game that uses recognizable graphics to give you an enjoyable causal gaming diversion…
Posted Aug 08, 2013 by Steven 3 min read

No Spaces for You
I wasn’t sure in my last post how to remove the extra space from the program listings. Well, I figured it out. It was surprisingly easy and took me about five minutes of searching and updating. Apparently there is a CSS property called line-height. Set it to one and problem solved…
Posted Aug 08, 2013 by Steven 1 min read

Updated Program Listing
Awhile back I went searching for a decent ZX81 font and ran across ZX81 VDU. I played around adding it to my site’s footer, but I really wanted to do more with it. It’s pretty good and, unlike some other fonts I found, it has all the ZX81 graphic characters…
Posted Aug 04, 2013 by Steven 2 min read

ZX81 Retro Gaming
I often search around the web looking to see what kind of ZX81 community still thrives. I truly expected to find a community in decline, but a surprising number of nostalgia sites are still out there. I found some dedicated to hardware, some to emulating, and others to software…
Posted Jul 25, 2013 by Steven 2 min read

July’s Program: Spiders & Flies
July is almost half over, but we still have time for our program of the month: Spiders & Flies. You play a growing Venus flytrap that is searching for flies and special bugs. Use the ZX81 arrow keys to move around: 5, 6, 7, and 8. But be careful…
Posted Jul 21, 2013 by Steven 4 min read

June’s Program: Blast Off
Blast Off, June’s program of the month, is a simple game that tests your typing skills. You may find it a bit easier to play on an emulator than on a real ZX81. Fortunately, you can try now! It isn’t a very hard game if you are decent typist…
Posted Jun 18, 2013 by Steven 2 min read