In 2012 I wanted to see if I could make an Ultima style game on the ZX81. I had an ambitious plan centered on the tile based graphics. After a few months of testing, I was able to create a working prototype called Tiles. Although the game isn’t done, the idea behind it shows promise. You can move around the map using the standard ASDW movements. Other commands are placeholders for what could be. This article explores how Tiles came to be.