For November, I’m looking both forwards and backwards. Although I wrote SNUNCH in 1983, I added a corrected version to my first ZX81 web page in the ’90s. SNUNCH was my early attempt at writing a PAC-MAN like game. Note that I said like, not clone. My goal was to be inspired, not to copy. Sadly, it isn’t very good, even after I fixed some of its logic flaws. Despite its flaws, I still believed it had potential and I set about updating it using MCODER II. It is this improved SNUNCH ML version that I offer as November’s program of the month.