Articles by Steven


Steven has written 447 articles, Page 12.
Februaryís Program: Enlarger
The old saying ďtime flies when youíre having funĒ is so true of late. This year started with a bang and I feel like Iíve been running ever since. It isnít that I havenít wanted to work on my old ZX81 programs, but they often take a back burner to other past times…
Posted Feb 24, 2013 3 min read

January's Program: Hit Man
Another year, another month, and now another program to celebrate 2013. Januaryís program of the month is an old one: Hit Man. From 1983, Hit Man was my attempt at creating a wall dodging program and it is a tough one to play. Looking back, I probably should have made the walls a bit further apart…
Posted Jan 28, 2013 2 min read

693 Fire Engine
LEGO released this set in 1975 in Europe, and in 1976 as 485 Fire Truck in the US. Having grown up with these old sets, I have a special place in my heart for these short-lived LEGO mini-figs. Although I enjoy the great designs of today, I miss how simple these models are. I rendered this model wit…
Posted Jan 11, 2013 1 min read

Decemberís Program: Thyime
December is upon us and Thyime is the last program of the month for 2012. My how quick the year has passed. Thyimeís elements include moving, shooting, a break through wall, and a moving enemy. It does all this while remaining fast. Thyime provides a decent game to close out the year. I wrote Thyim…
Posted Dec 16, 2012 2 min read

Bonkers! Redux
I couldnít help it. I updated Bonkers using MCODER II to convert the BASIC code to Machine Language. This improved the speed of the game making improving its playability. If you havenít played the 1985 version, play it first so you can appreciate the difference…
Posted Nov 23, 2012 3 min read

Novemberís Program: Bonkers!
Novemberís program is Bonkers! and it may drive you crazy! Simply use the ZX81 cursor keys to move your X around the field, avoiding the Oís and their trails. Can you survive, or will you go Bonkers? Okay, enough of the commercial, letís talk about the program. Yes, it will drive you bonkers. Why…
Posted Nov 19, 2012 3 min read

Turkey
Happy Thanksgiving! This is the November Mini Build from LEGO rendered with POV-Ray. I love the Mini Builds as they are quick to render and fun to build. Turkey by Steven Reid, on Flickr
Posted Nov 18, 2012 1 min read

Octoberís Program: PAC-MAN
Octoberís program, PAC-MAN, may leave you a bit confused. Inspired by that iconic arcade game, this version has no graphics. It does have dots, cherries and ghosts. It doesnít, however, have any pictures of those elements. Give it a try and youíll see what I mean. Still confused? Donít be…
Posted Oct 04, 2012 3 min read

6364 Paramedic Unit
Blast from the past. This set is one of mine from 1980. I believe one of the last I received while still in Norway. This was rendered with POV-Ray 3.7R6. 6364 Paramedic Unit by Steven Reid, on Flickr
Posted Sep 24, 2012 1 min read

Septemberís Program: Runner
Septemberís program, Runner, is nostalgic for me. When I wrote this program I had moved on to my C64. My ZX81 was starting to gather dust as I was busy learning the ins and outs of my new computer. For some reason, something tugged at me to fix my ZX81 keyboard and get it running again…
Posted Sep 01, 2012 3 min read

Augustís Program: PAC-MAN Video
Wow, August flew by way faster than I expected! Here we are at the end and I finally got around to uploading the monthly program. This monthís program, PAC-MAN Video, is a bit different. Although I call it a game, it doesnít really play like one. It is totally random with a slight nod to you…
Posted Aug 26, 2012 3 min read

MMMB016 Fireworks
Goofing around again with some simple LEGO fireworks. Still waiting on the larger render to finish. Fireworks was the LEGO Club Monthly Mini Model Build for November 2009. Flame part courtesy of LDRAW and LeoCAD. A simple, yet effective model. Rendered with POV-Ray 3.7RC6. MMMB016 Fireworks by SafeP…
Posted Jul 29, 2012 1 min read

Julyís Program: Can Punch
Iím back to the basics for Julyís program. Can Punch is a simply graphic game that will probably infuriate you more than entertain. Donít believe me? Go try it and decide for yourself. The goal is punch the can thrown at you. Use Z to raise your fist high and . to lower it…
Posted Jul 22, 2012 2 min read

Juneís Program: Pole Dodge 2
Yes, I know Iím late. June is almost over and Iím sure my adoring fan is up in arms. I do have one fan, right? In any case, Iím breaking tradition for Juneís Program of the Month and posting a more modern program. Pole Dodge 2 is my revamped version of Aprilís program…
Posted Jun 25, 2012 4 min read

Mayís Program: Jet Flyer
Jet Flyer is May's Program of the Month. Although a bit late, I believe it is a bit better than last month's and worth a quick try. The goal is to keep your jet on course by using the ďZĒ and ď.Ē keys to bank right or left. It isnít an overly hard game…
Posted May 20, 2012 2 min read

Aprilís Program: Pole Dodge
Pole Dodge is Aprilís Program of the Month and it is an odd one. Partially odd because I typed it in back in February, and partly because the program just doesnít play well. I know that doesnít lend well for one to give it a try, but try it you should. Why? Because the premise isnít bad…
Posted Apr 01, 2012 3 min read

40030 Duck and Ducklings
Happy Easter! This is a great little set. The ducks are well designed and I love the little ugly duckling. I wonder if he'll become a swan? This is rendered with POV-Ray 3.7RC5. 40030 Duck and Ducklings by Steven Reid, on Flickr
Posted Mar 31, 2012 1 min read

Marchís Program: T.W.M.
T.W.M. is Marchís program of the month. It is a simple animation that tries to mimic a computerís destruction of its defined target. February was actually pretty prolific for me as I transcribed this and another program, as well as updated a number of older programs using MCODER…
Posted Mar 05, 2012 2 min read

E.T. Redux
E.T. may not have been my best game ever, but it was an interesting exercise in 1985. Loosely, and I really mean loosely, based on the Atari 2600 game, E.T. follows the exploits of the title character as he tries to find his way home. Originally written in ZX81 BASIC, I revisited E.T…
Posted Feb 20, 2012 5 min read

Playing Around
It isnít all programming around here! Some days it is fun to just play around. I was adding an image to my other site which led to me reviewing some of my old Flickr images. In turn, I ran across my Wordle of Reidís for Fun image (article here)…
Posted Feb 16, 2012 1 min read