Articles by Steven


Steven has written 477 articles, Page 12.
August’s Program: Cave War
August’s program is Cave War, a later program from 1985. It starts out similar to Hit Man, basically a scrolling dodge the wall game. But there is more to it than that. Once you get to the end of the tunnel, you find yourself in a cave and need to blast away at a wall to continue on…
Posted Aug 24, 2014 4 min read

How to Break Your Site In One Easy Step
The MistakeWe all make mistakes. My mistake was not understanding the code behind the categories sections that my site uses. What I wanted to do was create a new category called “Writing” that I could log my NaNoWriMo entries to. It seemed simple enough…
Posted Jul 24, 2014 5 min read

July’s Program: Block £ Spear
Sorry, still no Joust. It’s not where I want it and I’ve spent July working on my novel instead. That isn't to say that I’m going to leave July without a program of the month. Instead I’ve pulled from my original site to bring you one of my favorite programs, Block £ Spear…
Posted Jul 23, 2014 3 min read

How to Write a Book in Two Simple Steps
Well, just past a week and I’m over a quarter of the way into the second half of my novel. I’m not sure this is the best way to write a book, but so far Camp NaNoWriMo has been a perfect excuse to scratch a long time itch…
Posted Jul 08, 2014 7 min read

Prepping for Camp NaNoWriMo: Structure
Let me be honest. I had no clue what I was doing when I started May’s Camp NaNoWriMo. Sure, I knew I wanted to write a novel and had a general idea of what the story would be about. I had a rough outline of the plot and some guiding themes I wanted to encompass…
Posted Jun 30, 2014 5 min read

June’s Program: Monster Maker
Okay I haven’t finished my remake of Joust yet, nor did I want to wait until the last week of the month to get an article out. Instead, I offer you Monster Maker as June’s monthly program. It’s pretty straight forward and anti-climatic against the power of today’s programs…
Posted Jun 08, 2014 3 min read

May’s Program: Joust
I actually started working on May’s program of the month, Joust, about three weeks ago. My goal was to update the program to a faster and more fluid MCODER version. Sadly, things haven’t gone so well…
Posted May 28, 2014 5 min read

My Crazy April
As I noted in my ZX81 update, April was a different month for me. For some time, dating back to my time in college, I've wanted to write a book. About the most I'd ever done was create an outline and write a couple of scenes…
Posted May 07, 2014 5 min read

April’s Program: Flywheel
April has been a crazy month. I decided to try something new, pushed along by an unexpected event. I’m writing a book. I joined NaNoWriMo just after last November's event so I didn't expect to do anything until later this year. The surprise was their CampNaNoWriMo event in April…
Posted Apr 27, 2014 3 min read

March’s Program: The Ball Redux
For March's program of the month, I drew inspiration from one of my older demo’s, The Ball. Like many young kids from the early eighties using BASIC, I took a stab at animating a bouncing ball. It is a a relatively easy program to write depending on how complex you want to make the math…
Posted Mar 29, 2014 4 min read

February’s Program: Time
For February, I give you Time, a simple landing game with a twist. Using the Z and . keys, you maneuver your craft to each successive landing pad. If you miss the landing, keep trying but be careful. Run out of time and it’s game over! How high of a score can you amass…
Posted Feb 16, 2014 4 min read

January’s Program: Fireball
January’s program of the month, Fireball, marks a first for me. Although I’ve used a few different methods to type in my programs, I’ve always gone back to a Windows so I could use EightyOne to generate the program files and images…
Posted Jan 05, 2014 5 min read

December’s Program: Dollar Sign
Winter has set in and it is time to close out the year with a simple game. Dollar Sign, December’s program of the month, is that game. All you need to do is move your character, which surprisingly looks like a dollar sign, into the inverse, dare I say it, dollar sign…
Posted Dec 30, 2013 4 min read

November’s Program: SNUNCH ML
For November, I’m looking both forwards and backwards. Although I wrote SNUNCH in 1983, I added a corrected version to my first ZX81 web page in the ’90s. SNUNCH was my early attempt at writing a PAC-MAN like game. Note that I said like, not clone. My goal was to be inspired, not to copy…
Posted Nov 30, 2013 7 min read

October’s Program: Space Dock
Since it’s been a few months since I’ve presented an animation program, I hereby offer October’s program of the month Space Dock. Written when the space shuttle program was in full swing, Space Dock depicts a shuttle launch for its scheduled docking to repair a satellite. Though time has purg…
Posted Oct 19, 2013 4 min read

Doing Some Fall Cleaning
I took a break from educating myself on z80 machine code, more on that later, to fix a few things that have bugged me about the site. They are minor and probably will go completely unnoticed by most, but I wanted to make a quick note for future reference. Hey that’s what blogs are for, right? I s…
Posted Oct 01, 2013 3 min read

Subtle Updates and Other Historical Back Steps
I spent the last two days watching football and fixing up a few odds & ins around my sites. Probably the biggest change is the top menu. I’ve tried to match the style across each major site, including font and minor format changes…
Posted Sep 30, 2013 2 min read

September’s Program: S.M.P.
October’s program of the month is S.M.P. or Sinclair Memo Pad. A simple scrolling editor that allows you to take a couple of quick notes that last as long they are on-screen. Since the space key also acts as a break, which will stop the program, S.M.P. uses the newline key instead…
Posted Sep 21, 2013 3 min read

ZX81 Nixie Clock
While searching for some code examples I ran across this inventive hardware expansion. Michel created a ZX81 Nixie Clock and has been kind enough to share his creation with the world through Facebook. Okay, silly me had no idea what a Nixie was…
Posted Aug 29, 2013 2 min read

August’s Program: Parachute
Whoa, it’s August already? Time for another program of the month. Coming your way is Parachute, a deceptively simple reflex game that uses recognizable graphics to give you an enjoyable causal gaming diversion…
Posted Aug 08, 2013 3 min read